A mummy girl who has been asleep deep inside a pyramid for more than 1000 years wakes up.
She doesn’t know what era is it is, who she is, or the reason she's there.
She keeps walking, trying to find the exit.
Swing your arms down to stretch the bandage, grab the gimmick with the bandage and jump.
The realistic VR and high-speed movement are exhilarating and it feels good.
Once you get the hang of it, you will come to know the fun of the game.
VR Mummy Girl is a copyrighted work of Circle withmako.com.
We welcome the use of live games and derivative works within the bounds of common sense, so please take advantage of it!!
Please don't forget to put the hashtag #VRMummyGirl when you tweet playing footage, playing impressions, etc. on Twitter.
Of course, you can post it on YouTube as well!
When monetizing, please put the store link on the discription box.
You can use the tittle logo only for the playing footage or its thumbnails.
(Please contact us for other uses)
Computer is not nessasary in the Quest / Quest2 version. Although you computer is nessasary in the Steam version, you can have a luxury experience. "VRM loading" "Third person viewpoint camera" "Fitness mode"" is a function only for Steam version. Graphic performance in the Quest2 version is limited compared to the Steam version. The Quest version has a bigger limitation than the Quest2 version.
You don't have to shake it too hard. Try shaking it lightly and compactly before you get used to it.
In addition, some people say that it is easier to aim by poking than shaking.
Also, the bandage cannot be released anywhere, but it is attached to the gimmick that can be grasped and the torch that needs to be lit.
You cannot release well where there is nothing or torches that do not need to be turned off.
If you contact us via 【Twitter】 DM etc., we may fix the problem.
Since it is a small circle with only one producer, it may be difficult to eliminate all the defects.
Although, we would like to fix big and frequent problems with update patches as much as possible.
It would be helpful if you send me the the detailed procedures or a video when you report it.
A large-scale update (ver.2.00) was released on 2021/06/23.
VRM loading function is added, and now you can play the game with your own avatar.
In addition, the third-person viewpoint camera function makes it possible to film from various viewpoints during live games!
We have also added a fitness mode that makes full use of high knee and squats!
In addition, the quality of the stage background and character model has improved and various adjustments have been made.
When you update, the settings of Post effect, Low spec mode, and Bandage aim method in the config settings will be initialized.
This is because the content has changed due to the update. The previous issue may be solved.
Please play the game again, and please reset it if there is any inconvenience.
During the game (except the title screen),
it is possible to load the VRM file from Menu screen> Avatar> VRM.
You can play the game with your own avatar.
Please be sure to use within the scope of the terms of each VRM.
In a circumstance that can be seen by many and unspecified number of people, especially live stream, please check in advance how it will appear.
Also, a window will open on the desktop, and the folder name and file name may appear.
Please be carefull when you do a live stream.
There is a function of Hide the costume when you release the bandage, although it is limited to VRM made by Vroid.
When the bandage is released, the texture of the costume is hidden and the texture of the bare skin can be seen as it is.
Swimsuit etc. drawn on the texture on the bare skin.
Please make sure that it does not violate public order and morals when you use it.
In a circumstance that can be seen by many and unspecified number of people, especially live stream, please check in advance how it will appear.
If you enable Floating Bandages Around the Avatar when loading the VRM, a decorative bandage will appear around the avatar.
This decoration does not affect the game. You can enable / disable it as you like.
It will take some processing load, so turn it off if the spec of your device is not good enough.
When you place the cursor on the screen on the desktop side during the game (except the title screen), the "+" button will show up.
Click here to add a sub-window and you will get the the image from the third-person viewpoint camera.
You can adjust the size of the sub-window and the height of the viewpoint as you like.
It is possible to launch multiple sub-windows, but please note that it will consume processing load.
During the game (except the title screen), you can switch to fitness mode by Menu screen> Fitness mode.
In this mode, you can move forward with a high knee and jump with a squat.
It is hard on your body, so please stretch enough before and after playing.
You should wear trackers on your hips and legs. This mode is not available, if you don't have a tracker.
This is a bonus mode. We recommend that you get used to the the normal game in advance before turning this mode on.
The default character of the VR Mummy Girl is 【ハロウィン・ミイラコスプレ衣装(VRoidテクスチャ)】.
When using the VRM loading function, you can wear this costume on your own VRM and use the Hide the costume when you release the bandage function.
It is possible to play more like a mummy girl.
In 2020/08/01 ver.1.02, the algorithm changed so that it is easier to release the bandage toward the target gimmick.
In addition, 2021/06/23 ver.2.00 contains further improvements.
If you prefer or want to try the previous one, you can change to the old algorithm in Menu screen> Options> Bandage aim method.
If the VR Mummy Girl has a slower frame rate due to lack of performance, try the low spec mode.
You can switch to low spec mode by turning on Menu screen> Options> Low spec mode,
The processing load is reduced by limiting the drawing distance, turning off the ambient light, hiding the decorative bandages, and disabling some effects.
The operation method to move forward / backward and camera rotation is different between Vive and Oculus.
For Vive controllers, "touchpad mode" ("click" on the touchpad),
For Oculus controllers, "analog stick mode" ("tilt" the analog stick).
It is assumed that the mode will be set to the appropriate mode automatically,
but if you are using an analog stick and it does not move just by tilting it and it does not move unless you push it in, please select in the option.
You can change it by Menu screen> Options> Controller.
DEF (automatic) / PAD (touchpad mode) / STK (analog stick mode)
The screen may get blurred, depending on the playing environment,
It seems that the post effect is applied stronger than expected depending on the environment.
In that case, you can fix it by turning off the post effect by the following method.
Menu screen> Options> Post effects> OFF
(Added in 2020/08/01 ver 1.02. In previous versions, it is possible to turn off the post effect by using "Low spec mode")
(This problem is not expected to occur from 2021/06/23 ver.2.00)
This is the virtual game creator "Mummy Girl mako_chan".
I became a beautiful girl with a bandage and debuted as a VTuber before I knew it.
【Twitter】
Logo designed by:kimamaokami
Localized by:Kohei Kuwata
Playtest by:Nigauri, Kyosen, Lock-On, 441, Hoshiii